Bachelor of Arts, cum laude, Cumulative GPA: 3.715/4.0
2003 - 2008
Majors: Computer Science and Psychology
Experience
Sandia National Labs
Albuquerque, New Mexico
Data Scientist (promoted to Principal level - May 2021)
2017 - present
Data analysis, R and Python programming, data virtualization, Tableau and Shiny visualizations, analytics team co-lead, SQL and Mongo querying, architecture and data engineering research, project planning, writeups, design mockups, and UX reviews.
Renaissance Learning
Wisconsin Rapids, Wisconsin
User Experience Analyst
2016 - 2017
Perform remote usability testing on software prototypes, help with UI design, and develop and analyze survey data.
Iowa State University
Ames, Iowa
Improving Open Source Software Development (Dissertation Topic)
2010 - 2015
Apply data mining in the development of algorithms and tools to improve developer understanding of technical and social structure in large Open Source communities. Under direction of Dr. Judy Vance.
Bimanual Haptics for Virtual Assembly Tasks (Research Assistant)
2009 - 2015
Designed and analyzed studies examining various bimanual haptic device configurations and learning transfer for virtual assembly tasks. Under direction of Dr. Judy Vance.
Mentor/Support Research Experience for Undergraduate (REU) Students
Summer 2010
Helped coordinate three undergraduate REU students whose project entailed creating a physical mockup of a shopping cart which was then used in a virtual reality user study. Under direction of Dr. Judy Vance.
University of New Mexico
Albuquerque, New Mexico
Research Experience for Undergraduates (REU)
Spring 2006 - Fall 2007
Learned the basics of machine learning and worked on applying this to improving the routing of packets in a dynamic network. Under direction of Dr. Terran Lane.
Simpson College
Indianola, Iowa
Usability and Appeal of the Linux Desktop (Psychology Capstone)
Spring 2007 - Fall 2008
Constructed and performed an experiment empirically contrasting usability and appeal of a 2D versus 3D Linux desktop.
Origins of Human Cooperation and Altruism
Fall 2005 - Fall 2006
Simulated the evolution of cooperation/altruism using game theory techniques and genetic algorithms. Presented work at Argonne National Laboratory.
Carlson, Patrick & Vance, Judy M. & Berg, Meisha (2016).
An evaluation of asymmetric interfaces for bimanual virtual assembly with haptics. In Virtual Reality, pages 1-9.
Carlson, Patrick (2015).
Engaging developers in open source software projects: harnessing social and technical data mining to improve software development. In Graduate Theses and Dissertations, pages 1-192,
Ames, IA.